﻿1857.1.1 = {
	capital = 739

	oob = "HAW_1857"
	set_convoys = 0

	set_research_slots = 1
	add_equipment_to_stockpile = { type = infantry_equipment_rifle_0 amount = 1000 producer = HAW }
	add_equipment_to_stockpile = { type = uniform_equipment_0 amount = 1000 producer = HAW }

	### Economy
    add_ideas = generic_unemployment_idea
    set_variable = { unemployment_value_modifier = 0.1 }
    set_variable = { current_unemployment = 0.05 }
    clamp_variable = {
        var = current_unemployment
        min = 0
        max = 1
    }
    update_unemployment_modifier = yes
    add_to_variable = { money = 0.01 }

	add_ideas = {
		#POLITICS

		#hos_is_leader
		pre_industrial_era
		agrarian
		#no_heir
		#absolute_monarchy

		civilian_economy
		limited_exports
		army_spending_level_2
		taxation_level_1
	cl_legal

		#stagnation_growth
		border_control
		limited_conscription
		slavery
		absolutism

		#no_constitution
		no_elections

		oral_tradition
		state_religion
		#religion_catholic

	 social_spending_level_1
		law_spending_level_4
		road_spending_level_1
		navy_spending_level_1
		research_spending_level_1

				 #NATIONAL SPIRITS
			HAW_idea_plantation_economy
			HAW_idea_diminishing_native_population
			HAW_idea_kamehameha_legacy
	}

	HAW = { set_country_flag = Oceania_industrializing }

	set_politics = {
		ruling_party = autocracy
}

set_popularities = {
		anarchism = 0
		ideology_social_liberalism = 0
		ideology_radical_socialism = 0
		social_egalitarianism = 0
		centrism = 0
		traditional_conservatism = 0
		radical_democracy = 0
		chauvinist_populism = 0
		autocracy = 100
		fundamentalism = 0
}

	set_technology = {
		###Tribal
		tribal_carrier_birds = 1
		tribal_electrical_theory = 1
		tribal_steel_tools = 1
		tribal_tatics = 1
		tribal_gunpowder = 1
		tribal_riding = 1
		tribal_steam_experiments = 1
		tribal_forging = 1
		tribal_artisan = 1
		tribal_chemistry = 1
		tribal_guilds_trade = 1
		tribal_crop_planting = 1
		tribal_irrigation = 1
		tribal_crop_rotation = 1
		tribal_salted_smoked_goods = 1
		tribal_leching = 1
		start_build_tech = 1
		
		###Army
		#Weapons & Equipment
		traditional_mixed_arms = 1 #Pike and Shot
		infantry_weapons = 1 #Smoothbore
		 
		rifle_equipment1 = 1 #Minie
		rifle_equipment2 = 1 #Enfield
		tech_infantry_breech_loading = 1
		rifle_equipment3 = 1 #Snider-Enfield
		tech_infantry_flintlock_pistol = 1 #Flintlock Pistols
		tech_infantry_caplock_pistol = 1 #Caplock Pistols
		hand_revolvers = 1 #Hand Revolvers
		improved_handguns = 1 #Better Desings
		tech_infantry_practical_rifling = 1 #Practical Rifling
		improved_matchlock = 1 #Improved Percussion Cap
		tech_infantry_infantry_swords = 1 #Infantry Swords
		socket_bayonet = 1 #Socket Bayonet
		yataghan_bayonet = 1
		sawback_bayonet = 1
		#Uniforms
		tech_infantry_napoleonic_uniform = 1 #Napoleonic Uniform
		vic_army_cloth = 1 #Victorian Uniform
		civil_army_cloth = 1 #1850 Uniform
		sixfour_army_cloth = 1 #1864 Uniform
		#Cavalry
		basic_cavalry = 1 #Horse and Tack
		horse_transport = 1 #Transport Horses
		horse_artillery = 1 #Horse Limber
		improved_cavalry = 1
		specialised_cavalry = 1
		cavalry_recon = 1
		cav_supply = 1
		mounted_infantry = 1 #Mounted Infantry
		dragoon_equipment = 1
		#Special Forces
		tech_infantry_british_redcoats = 1
		tech_infantry_special_infantry_corps = 1 #Special Infantry Corps
		tech_infantry_colonial_marines = 1 #Naval Infantry
		tech_infantry_improved_landing_gear = 1
		tech_infantry_navy_revolver = 1 #Navy Revolvers
		tech_infantry_standardised_navy_revolver = 1
		tech_infantry_terrain_adaptability = 1
		
		###Army Support
		tech_support = 1 #Victorian Support Equipment
		tech_engineers = 1
		tech_recon = 1
		tech_wired_signal_company = 1
		
		###Military Vehicles
		
		###Artillery
		gw_artillery = 1 #Bore Gun
		early_howitzer = 1 #Howitzer
		rifled_howitzer = 1
		heavier_design = 1
		rml_field_gun = 1 #RML Field Gun
		rbl_field_gun = 1
		studded_shells = 1
		early_rockets = 1
		spin_stabilised_rockets = 1
		staged_rockets = 1
		improved_smoothbore = 1 # Smoothbore
		siege_gun = 1
		
		###Naval

		###Flight Technology

		###Mechanical Engineering
		#Railroad
		mass_transit_early = 1	#Early Mass Transit
		tech_humanities_metropolitan = 1 #Metro
		tech_humanities_roadworks = 1 #Roadworks
		tech_humanities_asphalt_roads = 1
		iron_railways = 1 #Wrought Iron Railways
		steel_railways = 1 #Steel Railways
		standardized_gauge = 1
		#Locomotives
		steam_locomotive = 1 #Steam Locomotive I
		early_electric_trains = 1
		steam_locomotive_2 = 1 #Steam Locomotive II
		traction_engine = 1
		steam_locomotive_3 = 1 #Steam Locomotive III
		#Engines
		steam_engine = 1 #Atmospheric Steam Engine
		high_speed_steam_engine = 1 #High-Pressure Steam Engine
		porter_allen_engine = 1
		early_thermodynamics_theories = 1
		#Industrial Production
		manufactories = 1 #Manufactories
		factory_industry_1 = 1 #Factory Industry I
		industrial_era_tools_1 = 1
		construction_1 = 1 #Hydraulic Cranes
		#Machine Tools
		mechanical_production_1 = 1
		interchange_parts = 1
		corliss_steam_engine = 1
		machine_tools_1 = 1
		
		###Process Engineering
		#Chemical Process
		inorganic_chemistry = 1 #Inorganic Chemistry
		hot_blast_furnaces = 1 #Hot Blast Furnace
		industrial_blast_furnace = 1 #Industrial Blast Furnace
		industrial_finery_forge = 1 #Industrial Finery Forges
		chemical_vapor_deposition = 1
		cast_iron_industrialization = 1
		wrought_iron_industrialization = 1
		regenerative_furnace = 1
		siemens_martin_process = 1
		dry_puddling_process = 1
		bessemer_process = 1
		industrial_ironworks_1 = 1
		#Oil Refining
		refining = 1 #Refining
		early_oil_refining = 1
		mechanized_mining = 1 #Drilling Rig
		oil_refinery_1 = 1
		
		###Biochemistry
		#Chemical Synthesis
		wohler_synthesis = 1 #Wohler Synthesis
		organic_chemistry = 1
		chemical_structure_model = 1
		periodic_table = 1
		polymer_chemistry = 1 #Polymer Chemistry
		celluloid = 1
		#Food Preservation
		early_medicine = 1 #Early Medicine
		hygiene = 1
		antiseptics = 1
		principles_of_heredity = 1
		food_preserving_icebox = 1 #Icebox Preservation
		food_canning = 1 #Food Canning
		pasteurization = 1
		vapor_compression_refrigerator = 1
		#Agriculture
		early_artificial_fertilizer = 1 #Early Artificial Fertilizer
		pre_industrial_farms = 1 #Pre-Industrial Farms
		cottage_industry_1 = 1
		agricultural_engineering = 1
		high_phosphate_fertilizer = 1
		copper_salts_pesticides = 1
		fungicides = 1
		mechanized_farming = 1
		threshing_machine = 1 #Threshing Machine
		manufactured_seed_drill = 1
		
		###Electronics and Instruments
		#Alternating Current
		early_alternators = 1 #Early Alternators
		#Direct Current Battery
		woolrich_electrical_generator = 1 #Woolrich Electrical Generator
		voltas_battery = 1 #Volta's Battery
		lead_acid_battery = 1
		early_dynamo_generator = 1
		theory_of_electromagnetism = 1
		jedliks_dynamo = 1
		dynamo_electric_machine = 1
		gramme_dynamo = 1
		hydroelectric_plant = 1
		#Telegraph
		electrical_engineering = 1 #Electrical Engineering
		early_incandescent_lightbulb = 1
		electrical_telegraph = 1
		#Lightbulb
		geissler_tube = 1 #Geissler Tube
		#Photography
		daguerreotype = 1 #Daguerrotype
		ambrotype = 1
		tintype = 1
		collodion_process = 1
		photographic_glass_plate = 1
		dry_plate = 1
		#Explosives
		pyroglycerine_synthesis = 1 #Pyroglycerine Synthesis
		nitroglycerine = 1
		dynamite = 1
		
		###Socio-Economics & Humanities
		tech_humanities_mercantilism = 1 #Mercantilism
		tech_humanities_saint_simonianism = 1
		tech_humanities_neo_kantianism = 1
		tech_humanities_impressionism = 1
		tech_humanities_capitalism = 1 #Capitalism
		tech_humanities_social_stratification = 1 #Social Stratification
		shift_work = 1
		tech_humanities_workers_rights = 1
		tech_humanities_trade_unions = 1
		tech_humanities_socialism = 1
		tech_humanities_industrial_society = 1 #Industrial Society
		tech_humanities_public_works = 1 #Public Works
		tech_humanities_sewage_system = 1
		early_hospitals = 1
		
		###Aviation
		mongolfiere = 1 #Mongolfiere
		giffard_airship = 1
		balloon_designs = 1
		navigable_balloons = 1
		ornithopter = 1 #Ornithopter
		aerial_steam_carriage_design = 1
		early_aileron_control_system = 1
		planophore = 1
		screw_propeller = 1 #Screw Propeller
		early_aerodynamics = 1
		
		###Special Projects
		
		###Land Doctrines
		#land_doctrine_victorian = 1 #Victorian Army

		###Sea Doctrines

		###Air Doctrines

		tech_naval_corvette = 1
	}

	# POLITICAL LEADERS

	recruit_character = HAW_character_kamehameha_iv
	recruit_character = HAW_character_lot_kapuaiwa
	recruit_character = HAW_character_robert_wylie
	HAW_character_robert_wylie = {
		add_advisor_role = {
			advisor = {
				slot = political_advisor
				idea_token = HAW_advisor_robert_wylie
				traits = { HAW_trait_foreign_affairs_minister }
				ai_will_do = { factor = 0 }
			}
			activate = yes
		}
	}
	recruit_character = HAW_character_victoria_kamamalu
	HAW_character_victoria_kamamalu = {
		add_advisor_role = {
			advisor = {
				slot = political_advisor
				idea_token = HAW_advisor_victoria_kamamalu
				traits = { HAW_trait_kuhina_hui }
				ai_will_do = { factor = 0 }
			}
			activate = yes
		}
	}
	recruit_character = HAW_character_william_lee
	HAW_character_william_lee = {
		add_advisor_role = {
			advisor = {
				slot = political_advisor
				idea_token = HAW_advisor_william_lee
				traits = { HAW_trait_chief_justice }
				ai_will_do = { factor = 0 }
			}
			activate = yes
		}
	}
	recruit_character = HAW_character_kekuanaoa
	HAW_character_kekuanaoa = {
		add_advisor_role = {
			advisor = {
				slot = political_advisor
				idea_token = HAW_advisor_kekuanaoa
				traits = { HAW_trait_governor }
				ai_will_do = { factor = 0 }
			}
			activate = yes
		}
	}
	recruit_character = HAW_character_elisha_allen
	HAW_character_elisha_allen = {
		add_advisor_role = {
			advisor = {
				slot = political_advisor
				idea_token = HAW_advisor_elisha_allen
				traits = { HAW_trait_finance_minister }
				ai_will_do = { factor = 0 }
			}
			activate = yes
		}
	}
	recruit_character = HAW_character_keoni_ana
	HAW_character_keoni_ana = {
		add_advisor_role = {
			advisor = {
				slot = political_advisor
				idea_token = HAW_advisor_keoni_ana
				traits = { HAW_trait_interior_minister }
				ai_will_do = { factor = 0 }
			}
			activate = yes
		}
	}
	create_equipment_variant = {
		name = "Corvette Class"
		type = ship_hull_corvette_0
		name_group = GER_CA_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_cannon_battery_0
			fixed_ship_fire_control_system_slot = fire_control_system_0
			fixed_ship_engine_slot = ship_engine_sail_0
			fixed_ship_armor_slot = empty
			mid_1_custom_slot = empty
			front_1_custom_slot = empty
		}
	}
}